pub struct CheckboxBuilder {
pub choices: Vec<String>,
pub all_reactive_keys: Vec<String>,
pub vertical: RVal,
pub choice_text_entities: Vec<Entity>,
pub choice_tick_box_entities: Vec<Entity>,
pub choice_wrapper_entities: Vec<Entity>,
pub attributes: WidgetAttributes,
pub cloned_attrs: WidgetAttributes,
}Fields§
§choices: Vec<String>§all_reactive_keys: Vec<String>§vertical: RVal§choice_text_entities: Vec<Entity>§choice_tick_box_entities: Vec<Entity>§choice_wrapper_entities: Vec<Entity>§attributes: WidgetAttributes§cloned_attrs: WidgetAttributesImplementations§
Trait Implementations§
Source§impl Clone for CheckboxBuilder
impl Clone for CheckboxBuilder
Source§fn clone(&self) -> CheckboxBuilder
fn clone(&self) -> CheckboxBuilder
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CheckboxBuilder
impl Debug for CheckboxBuilder
Source§impl SetWidgetAttributes for CheckboxBuilder
impl SetWidgetAttributes for CheckboxBuilder
fn attributes(&mut self) -> &mut WidgetAttributes
fn cloned_attrs(&mut self) -> &mut WidgetAttributes
fn set_model(&mut self, model_key: &str)
fn set_id(&mut self, id: &str)
fn set_class(&mut self, class: &str)
fn set_color(&mut self, color: &str)
fn set_size(&mut self, size: f32)
fn set_width(&mut self, width: &str)
fn set_height(&mut self, height: &str)
fn set_display(&mut self, display: &str)
fn set_tooltip(&mut self, text: &str)
fn _process_built_in_color_class(&mut self)
fn _process_built_in_alignment_class(&mut self)
fn _process_built_in_spacing_class(&mut self)
fn _process_built_in_border_radius_class(&mut self)
fn _process_built_in_size_class(&mut self)
Auto Trait Implementations§
impl Freeze for CheckboxBuilder
impl !RefUnwindSafe for CheckboxBuilder
impl Send for CheckboxBuilder
impl Sync for CheckboxBuilder
impl Unpin for CheckboxBuilder
impl !UnwindSafe for CheckboxBuilder
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more