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ModuleInfo

Struct ModuleInfo 

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pub struct ModuleInfo {
Show 29 fields pub file_id: FileId, pub exports: Vec<ExportInfo>, pub imports: Vec<ImportInfo>, pub re_exports: Vec<ReExportInfo>, pub dynamic_imports: Vec<DynamicImportInfo>, pub dynamic_import_patterns: Vec<DynamicImportPattern>, pub require_calls: Vec<RequireCallInfo>, pub member_accesses: Vec<MemberAccess>, pub whole_object_uses: Vec<String>, pub has_cjs_exports: bool, pub has_angular_component_template_url: bool, pub content_hash: u64, pub suppressions: Vec<Suppression>, pub unknown_suppression_kinds: Vec<UnknownSuppressionKind>, pub unused_import_bindings: Vec<String>, pub type_referenced_import_bindings: Vec<String>, pub value_referenced_import_bindings: Vec<String>, pub line_offsets: Vec<u32>, pub complexity: Vec<FunctionComplexity>, pub flag_uses: Vec<FlagUse>, pub class_heritage: Vec<ClassHeritageInfo>, pub local_type_declarations: Vec<LocalTypeDeclaration>, pub public_signature_type_references: Vec<PublicSignatureTypeReference>, pub namespace_object_aliases: Vec<NamespaceObjectAlias>, pub iconify_prefixes: Vec<String>, pub auto_import_candidates: Vec<String>, pub directives: Vec<String>, pub security_sinks: Vec<SinkSite>, pub security_sinks_skipped: u32,
}
Expand description

Extracted module information from a single file.

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§file_id: FileId

Unique identifier for this file.

§exports: Vec<ExportInfo>

All export declarations in this module.

§imports: Vec<ImportInfo>

All import declarations in this module.

§re_exports: Vec<ReExportInfo>

All re-export declarations (e.g., export { foo } from './bar').

§dynamic_imports: Vec<DynamicImportInfo>

All dynamic import() calls with string literal sources.

§dynamic_import_patterns: Vec<DynamicImportPattern>

Dynamic import patterns.

§require_calls: Vec<RequireCallInfo>

All require() calls.

§member_accesses: Vec<MemberAccess>

Static member access expressions (e.g., Status.Active).

§whole_object_uses: Vec<String>

Identifiers used in whole-object access patterns.

§has_cjs_exports: bool

Whether this module uses CommonJS exports.

§has_angular_component_template_url: bool

Whether this module declares an Angular component templateUrl.

§content_hash: u64

xxh3 hash of the file content for incremental caching.

§suppressions: Vec<Suppression>

Inline suppression directives parsed from comments.

§unknown_suppression_kinds: Vec<UnknownSuppressionKind>

Suppression tokens that did not parse to any known IssueKind. Surfaced as StaleSuppression findings via find_stale so users see typos or obsolete kind names instead of having the entire marker silently discarded. See issue #449.

§unused_import_bindings: Vec<String>

Local names of import bindings that are never referenced in this file. Populated via oxc_semantic scope analysis. Used at graph-build time to skip adding references for imports whose binding is never read, improving unused-export detection precision.

§type_referenced_import_bindings: Vec<String>

Local import bindings that are referenced from TypeScript type positions. Used to distinguish value-namespace and type-namespace references when a module exports both const X and type X.

§value_referenced_import_bindings: Vec<String>

Local import bindings referenced from runtime/value positions.

§line_offsets: Vec<u32>

Pre-computed byte offsets where each line starts.

§complexity: Vec<FunctionComplexity>

Per-function complexity metrics.

§flag_uses: Vec<FlagUse>

Feature flag use sites.

§class_heritage: Vec<ClassHeritageInfo>

Heritage metadata for exported classes that declare implements.

§local_type_declarations: Vec<LocalTypeDeclaration>

Local type-capable declarations.

§public_signature_type_references: Vec<PublicSignatureTypeReference>

Type references in exported public signatures.

§namespace_object_aliases: Vec<NamespaceObjectAlias>

Aliases of namespace imports re-exported through an object literal.

§iconify_prefixes: Vec<String>

Deduped Iconify collection prefixes found in static icon props.

§auto_import_candidates: Vec<String>

Bare identifiers that may be resolved by framework auto-imports.

§directives: Vec<String>

File-level string directives in source order (e.g. "use client", "use server", "use strict"). Captured from Program::directives. Consumed by the security client-server-leak detector to identify React Server Component client boundaries.

§security_sinks: Vec<SinkSite>

Captured non-literal security sink sites (category-blind). Consumed by the catalogue-driven tainted_sink detector. Captured only by JS/TS extraction; empty for CSS/MDX/etc. See security_matchers.toml.

§security_sinks_skipped: u32

Count of sink-shaped nodes whose callee could not be flattened to a static path (dynamic dispatch, computed members, aliased bindings). Surfaced in-band so an empty catalogue result with a non-zero count is not a clean bill.

Trait Implementations§

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impl Clone for ModuleInfo

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fn clone(&self) -> ModuleInfo

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ModuleInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<'a, T> FromIn<'a, T> for T

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fn from_in(t: T, _: &'a Allocator) -> T

Converts to this type from the input type within the given allocator.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<'a, T, U> IntoIn<'a, U> for T
where U: FromIn<'a, T>,

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fn into_in(self, allocator: &'a Allocator) -> U

Converts this type into the (usually inferred) input type within the given allocator.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.