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AggregatedPluginResult

Struct AggregatedPluginResult 

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pub struct AggregatedPluginResult {
Show 26 fields pub entry_patterns: Vec<(PathRule, String)>, pub entry_point_roles: FxHashMap<String, EntryPointRole>, pub config_patterns: Vec<String>, pub always_used: Vec<(String, String)>, pub used_exports: Vec<PluginUsedExportRule>, pub used_class_members: Vec<UsedClassMemberRule>, pub framework_class_member_contracts: Vec<SemanticFrameworkContract>, pub referenced_dependencies: Vec<String>, pub package_referenced_dependencies: Vec<(PathBuf, String)>, pub discovered_always_used: Vec<(String, String)>, pub setup_files: Vec<(PathBuf, String)>, pub tooling_dependencies: Vec<String>, pub script_used_packages: FxHashSet<String>, pub virtual_module_prefixes: Vec<String>, pub virtual_package_suffixes: Vec<String>, pub generated_import_patterns: Vec<String>, pub generated_type_import_prefixes: Vec<String>, pub path_aliases: Vec<(String, String)>, pub auto_imports: Vec<AutoImportRule>, pub active_plugins: Vec<String>, pub fixture_patterns: Vec<(String, String)>, pub scss_include_paths: Vec<PathBuf>, pub static_dir_mappings: Vec<(PathBuf, String)>, pub framework_static_dir_mappings: Vec<(PathBuf, String)>, pub provided_dependencies: Vec<ProvidedDependencyRule>, pub config_diagnostics: Vec<PluginConfigDiagnostic>,
}
Expand description

Aggregated results from all active plugins for a project.

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§entry_patterns: Vec<(PathRule, String)>

All entry point patterns from active plugins: (rule, plugin_name).

§entry_point_roles: FxHashMap<String, EntryPointRole>

Coverage role for each plugin contributing entry point patterns.

§config_patterns: Vec<String>

All config file patterns from active plugins.

§always_used: Vec<(String, String)>

All always-used file patterns from active plugins: (pattern, plugin_name).

§used_exports: Vec<PluginUsedExportRule>

All used export rules from active plugins.

§used_class_members: Vec<UsedClassMemberRule>

Class member rules contributed by active plugins that should never be flagged as unused. Extends the built-in Angular/React lifecycle allowlist with framework-invoked method names, optionally scoped by class heritage.

§framework_class_member_contracts: Vec<SemanticFrameworkContract>

Exact framework contracts with plugin and package provenance.

§referenced_dependencies: Vec<String>

Dependencies referenced in config files (should not be flagged unused).

§package_referenced_dependencies: Vec<(PathBuf, String)>

Dependencies referenced by package.json metadata, scoped to that package.json path.

§discovered_always_used: Vec<(String, String)>

Additional always-used files discovered from config parsing: (pattern, plugin_name).

§setup_files: Vec<(PathBuf, String)>

Setup files discovered from config parsing: (path, plugin_name).

§tooling_dependencies: Vec<String>

Tooling dependencies (should not be flagged as unused devDeps).

§script_used_packages: FxHashSet<String>

Package names discovered as used in package.json scripts (binary invocations).

§virtual_module_prefixes: Vec<String>

Import prefixes for virtual modules provided by active frameworks. Imports matching these prefixes should not be flagged as unlisted dependencies.

§virtual_package_suffixes: Vec<String>

Package name suffixes that identify virtual or convention-based specifiers. Extracted package names ending with any of these suffixes are not flagged as unlisted.

§generated_import_patterns: Vec<String>

Import suffixes for build-time generated relative imports. Unresolved imports ending with these suffixes are suppressed.

§generated_type_import_prefixes: Vec<String>

Import prefixes for build-time generated type-only relative imports. Unresolved type-only imports starting with these prefixes are suppressed.

§path_aliases: Vec<(String, String)>

Path alias mappings from active plugins (prefix → replacement directory). Used by the resolver to substitute import prefixes before re-resolving.

§auto_imports: Vec<AutoImportRule>

Convention-based auto-import rules from active plugins (Nuxt components). The resolver matches each file’s captured auto_import_candidates against these and synthesizes a graph edge to the rule’s source. See issue #704.

§active_plugins: Vec<String>

Names of active plugins.

§fixture_patterns: Vec<(String, String)>

Test fixture glob patterns from active plugins: (pattern, plugin_name).

§scss_include_paths: Vec<PathBuf>

Absolute directories contributed by plugins that should be searched when resolving SCSS/Sass @import/@use specifiers. Populated from Angular’s stylePreprocessorOptions.includePaths and equivalent framework settings. See issue #103.

§static_dir_mappings: Vec<(PathBuf, String)>

Static directory mappings contributed by plugins.

§framework_static_dir_mappings: Vec<(PathBuf, String)>

Mounts a framework serves for the whole project, so any HTML document reaches them, unlike the tool-scoped mounts above.

§provided_dependencies: Vec<ProvidedDependencyRule>

File-scoped dependency provider rules from active plugins.

§config_diagnostics: Vec<PluginConfigDiagnostic>

Advisories about the config files active plugins read. Converted to workspace diagnostics once, at the end of the plugin run, where the project root is known.

Trait Implementations§

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impl Clone for AggregatedPluginResult

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AggregatedPluginResult

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AggregatedPluginResult

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<'a, T> FromIn<'a, T> for T

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fn from_in(t: T, _: &'a Allocator) -> T

Converts to this type from the input type within the given allocator.
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impl<T> Instrument for T

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<'a, T, U> IntoIn<'a, U> for T
where U: FromIn<'a, T>,

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fn into_in(self, allocator: &'a Allocator) -> U

Converts this type into the (usually inferred) input type within the given allocator.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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Dereferences the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more