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CssAnalyticsSummary

Struct CssAnalyticsSummary 

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pub struct CssAnalyticsSummary {
Show 31 fields pub files_analyzed: u32, pub total_rules: u32, pub total_declarations: u32, pub important_declarations: u32, pub empty_rules: u32, pub max_nesting_depth: u8, pub unique_colors: u32, pub unique_font_sizes: u32, pub unique_z_indexes: u32, pub unique_box_shadows: u32, pub unique_border_radii: u32, pub unique_line_heights: u32, pub custom_properties_defined: u32, pub custom_properties_unreferenced: u32, pub custom_properties_undefined: u32, pub keyframes_defined: u32, pub keyframes_unreferenced: u32, pub keyframes_undefined: u32, pub scoped_unused_classes: u32, pub duplicate_declaration_blocks: u32, pub duplicate_declarations_total: u32, pub tailwind_arbitrary_values: u32, pub tailwind_arbitrary_value_uses: u32, pub unused_property_registrations: u32, pub unused_layers: u32, pub unresolved_class_references: u32, pub unreferenced_css_classes: u32, pub unused_font_faces: u32, pub unused_theme_tokens: u32, pub font_size_units_used: u32, pub notable_truncated_files: u32,
}
Expand description

Project-wide CSS analytics aggregates across every analyzed stylesheet (including stylesheets with no notable rule, which are not listed individually).

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§files_analyzed: u32

Stylesheets analyzed (standard CSS only; SCSS is skipped).

§total_rules: u32

Total style rules across analyzed stylesheets.

§total_declarations: u32

Total declarations across analyzed stylesheets.

§important_declarations: u32

Total !important declarations across analyzed stylesheets.

§empty_rules: u32

Total empty style rules across analyzed stylesheets.

§max_nesting_depth: u8

Deepest style-rule nesting depth observed across analyzed stylesheets.

§unique_colors: u32

Distinct color values (authored form) across the whole codebase. A high count signals an uncontrolled palette (design-token sprawl).

§unique_font_sizes: u32

Distinct font-size values across the whole codebase.

§unique_z_indexes: u32

Distinct z-index values across the whole codebase.

§unique_box_shadows: u32

Distinct box-shadow values across the whole codebase (shadow-scale sprawl).

§unique_border_radii: u32

Distinct border-radius values across the whole codebase (radius-scale sprawl).

§unique_line_heights: u32

Distinct line-height values across the whole codebase (type-scale sprawl).

§custom_properties_defined: u32

Distinct custom properties (--x) defined anywhere in the codebase.

§custom_properties_unreferenced: u32

Custom properties defined but never referenced via var() in any stylesheet (the defined-but-unused direction). These are cleanup CANDIDATES, not confirmed dead: a property may still be read or set from JavaScript or inline HTML styles.

§custom_properties_undefined: u32

Distinct custom properties referenced via var() that are defined in no stylesheet anywhere (the used-but-undefined direction). A COUNT only, not a located list: a var(--x) with no CSS definition is extremely common in JavaScript-driven theming and design-token libraries, so locating these would be net-noise. The count is an architecture signal (how much of the var() surface is resolved outside CSS), not a finding.

§keyframes_defined: u32

Distinct @keyframes defined anywhere in the codebase.

§keyframes_unreferenced: u32

@keyframes defined but never referenced via animation / animation-name in any stylesheet (the defined-but-unused direction; cleanup CANDIDATES; an animation name can still be applied from JavaScript).

§keyframes_undefined: u32

Distinct animation names referenced via animation / animation-name that resolve to no @keyframes definition anywhere (the used-but- undefined direction). Located in undefined_keyframes; usually a typo or a removed animation.

§scoped_unused_classes: u32

Total Vue <style scoped> classes used nowhere else in their component (cleanup candidates), across all SFCs.

§duplicate_declaration_blocks: u32

Number of distinct declaration blocks (4+ declarations) that appear in two or more rules across the project (copy-paste consolidation candidates). Located in duplicate_declaration_blocks.

§duplicate_declarations_total: u32

Total declarations removable by consolidating every duplicate block: the sum of (occurrence_count - 1) * declaration_count across groups.

§tailwind_arbitrary_values: u32

Distinct Tailwind arbitrary-value tokens used in markup (design-token bypass). Zero when the project does not use Tailwind. Located in tailwind_arbitrary_values.

§tailwind_arbitrary_value_uses: u32

Total Tailwind arbitrary-value occurrences across markup.

§unused_property_registrations: u32

@property registrations never referenced via var() in any stylesheet (located in unused_at_rules). Cleanup candidates.

§unused_layers: u32

Cascade layers declared but never populated by a block (located in unused_at_rules). Cleanup candidates.

§unresolved_class_references: u32

Static markup class tokens that match no defined CSS class but are one edit from a defined class (likely typos / stale renames). Located in unresolved_class_references. Candidates, never gated.

§unreferenced_css_classes: u32

Global CSS classes defined in a stylesheet but referenced by no in-project markup (located in unreferenced_css_classes). Heavily gated cleanup candidates; zero on preprocessor-dominant or partial-scope runs.

§unused_font_faces: u32

@font-face families declared but referenced by no font-family anywhere (located in unused_font_faces). Dead web-font cleanup candidates.

§unused_theme_tokens: u32

Tailwind v4 @theme design tokens defined but used by no generated utility, var(), @apply, or arbitrary value anywhere (located in unused_theme_tokens). Dead-design-token cleanup candidates; zero when the project is not Tailwind v4 or a plugin / published-library / partial-scope run gated the scan out.

§font_size_units_used: u32

Number of distinct font-size units (px / rem / em / %) authored across the codebase. Mixing units is a type-scale consistency smell, broken out in font_size_unit_mix.

§notable_truncated_files: u32

Number of analyzed stylesheets whose per-rule notable_rules list was truncated at the per-file cap, so a consumer knows the per-rule detail is incomplete without walking every file.

Trait Implementations§

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impl Clone for CssAnalyticsSummary

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fn clone(&self) -> CssAnalyticsSummary

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CssAnalyticsSummary

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CssAnalyticsSummary

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fn default() -> CssAnalyticsSummary

Returns the “default value” for a type. Read more
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impl Serialize for CssAnalyticsSummary

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T> DynClone for T
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fn __clone_box(&self, _: Private) -> *mut ()

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fn from(t: T) -> T

Returns the argument unchanged.

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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_in(self, allocator: &'a Allocator) -> U

Converts this type into the (usually inferred) input type within the given allocator.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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const ALIGN: usize

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type Init = T

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