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CssAnalyticsReport

Struct CssAnalyticsReport 

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pub struct CssAnalyticsReport {
Show 13 fields pub files: Vec<CssFileAnalytics>, pub summary: CssAnalyticsSummary, pub scoped_unused: Vec<ScopedUnusedClasses>, pub unreferenced_keyframes: Vec<UnreferencedKeyframes>, pub undefined_keyframes: Vec<UndefinedKeyframes>, pub duplicate_declaration_blocks: Vec<CssDuplicateBlock>, pub tailwind_arbitrary_values: Vec<TailwindArbitraryValue>, pub unused_at_rules: Vec<UnusedAtRule>, pub unresolved_class_references: Vec<UnresolvedClassReference>, pub unreferenced_css_classes: Vec<UnreferencedCssClass>, pub unused_font_faces: Vec<UnusedFontFace>, pub unused_theme_tokens: Vec<UnusedThemeToken>, pub font_size_unit_mix: Option<CssNotationConsistency>,
}
Expand description

Structural CSS analytics surfaced by fallow health --css.

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§files: Vec<CssFileAnalytics>

Stylesheets with at least one structurally notable rule, in scan order.

§summary: CssAnalyticsSummary

Project-wide CSS aggregates across every analyzed stylesheet.

§scoped_unused: Vec<ScopedUnusedClasses>

Vue SFCs whose <style scoped> defines classes used nowhere else in the component (cleanup candidates).

§unreferenced_keyframes: Vec<UnreferencedKeyframes>

@keyframes defined but referenced via no animation / animation-name in any stylesheet, with the stylesheet that defines them (cleanup candidates; an animation name can still be applied from JavaScript). The “defined-but-unused” direction.

§undefined_keyframes: Vec<UndefinedKeyframes>

Animation references (animation / animation-name) to a @keyframes name that is defined in NO stylesheet anywhere in the project, with the first stylesheet that references them. The “used-but-undefined” direction (the inverse of unreferenced_keyframes): usually a typo or a removed animation, occasionally a @keyframes defined in CSS-in-JS (which the CSS parser never sees). Conservative candidates, never gated findings.

§duplicate_declaration_blocks: Vec<CssDuplicateBlock>

Groups of style rules across the project that share an identical declaration block (4+ declarations, sorted and !important-aware), grouped by content: copy-paste consolidation candidates (fallow’s duplication signal applied to CSS). Sorted by estimated savings descending.

§tailwind_arbitrary_values: Vec<TailwindArbitraryValue>

Tailwind arbitrary-value utilities (w-[13px], bg-[#abc]) found in markup, which hardcode a one-off value instead of a configured scale token (design-token bypass). Present only when the project uses Tailwind. Sorted by use count descending. Candidates, not findings: an arbitrary value is sometimes the right call.

§unused_at_rules: Vec<UnusedAtRule>

Unused CSS at-rule entities: an @property registered but never read via var() in any stylesheet, or an @layer declared but never populated by a block. Cleanup candidates (an @property can be read from JS; a layer can be populated via @import layer()). Located by first definition.

§unresolved_class_references: Vec<UnresolvedClassReference>

Static class / className tokens in markup that match no CSS class defined anywhere in the project AND are one edit away from a class that IS defined (a likely typo or stale rename, with the suggested class). The CSS analogue of an unresolved import; the near-miss restriction keeps it near-zero false-positive (Tailwind utilities and third-party classes are not one edit from an authored class). Candidates, never gated: the token could be defined in CSS-in-JS or an external stylesheet the parser never sees. Sorted by (path, line, class).

§unreferenced_css_classes: Vec<UnreferencedCssClass>

Global CSS classes (defined in a plain .css/.scss rule) whose literal name is referenced by NO in-project markup, static or dynamic (the CSS analogue of an unused export). Heavily gated to stay near-zero-false- positive: emitted only when the project is plain-CSS-dominant, the stylesheet is locally consumed (not a published design-system surface), and the whole project is in scope. Candidates, never gated findings: the class may be used by an HTML email, server template, CMS, or Markdown the parser never scans. Sorted by (path, line, class).

§unused_font_faces: Vec<UnusedFontFace>

@font-face families declared in a stylesheet but referenced by no font-family anywhere in the project: a dead web-font payload (the font file is downloaded but never applied). Located at the declaring stylesheet. Cleanup candidates: the family could be applied from inline styles or set via JavaScript. Sorted by (path, family).

§unused_theme_tokens: Vec<UnusedThemeToken>

Tailwind v4 @theme design tokens (--color-brand, --radius-card) defined in a stylesheet but used by no generated utility, var() read, @apply, or arbitrary value anywhere in the project: dead design tokens (the unused-export of the token era). Present only when the project is Tailwind v4 (a tailwindcss dependency plus at least one @theme block) and not a plugin / published-library / partial-scope run. Candidates, never gated findings: the token may be consumed by a Tailwind plugin or a downstream repo. Sorted by (path, line, token).

§font_size_unit_mix: Option<CssNotationConsistency>

The project authors font-size values in several units (px, rem, em, %), with a per-unit distinct-value count: a type-scale inconsistency smell (mixing px and rem for type works against user-zoom accessibility). Present only above a conservative floor. Advisory candidate, never gated: the spread can be intentional (fixed chrome in px, body type in rem).

Color-notation mixing (hex vs rgb vs hsl) is deliberately NOT surfaced: the CSS parser canonicalizes every legacy sRGB notation to hex before fallow sees the value, so the authored distinction is already gone and cannot be recovered without a separate raw-token pass.

Trait Implementations§

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impl Clone for CssAnalyticsReport

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fn clone(&self) -> CssAnalyticsReport

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CssAnalyticsReport

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Serialize for CssAnalyticsReport

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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