pub struct CodeClimateIssue {
pub kind: CodeClimateIssueKind,
pub check_name: String,
pub description: String,
pub categories: Vec<String>,
pub severity: CodeClimateSeverity,
pub fingerprint: String,
pub location: CodeClimateLocation,
}Expand description
Single CodeClimate-compatible issue inside CodeClimateOutput.
Fields§
§kind: CodeClimateIssueKindAlways the literal string "issue".
check_name: StringFallow rule identifier (always starts with fallow/).
description: StringHuman-readable description of the finding.
categories: Vec<String>Free-form categories applied by the report renderer.
severity: CodeClimateSeverityCodeClimate-style severity.
fingerprint: StringStable fingerprint used by CI dashboards to deduplicate findings across runs.
location: CodeClimateLocationFile path + start line of the finding.
Trait Implementations§
Source§impl Clone for CodeClimateIssue
impl Clone for CodeClimateIssue
Source§fn clone(&self) -> CodeClimateIssue
fn clone(&self) -> CodeClimateIssue
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CodeClimateIssue
impl Debug for CodeClimateIssue
Auto Trait Implementations§
impl Freeze for CodeClimateIssue
impl RefUnwindSafe for CodeClimateIssue
impl Send for CodeClimateIssue
impl Sync for CodeClimateIssue
impl Unpin for CodeClimateIssue
impl UnsafeUnpin for CodeClimateIssue
impl UnwindSafe for CodeClimateIssue
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Source§impl<T> BorrowMut<T> for Twhere
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Change the background color to black
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Change the foreground color to red
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Change the foreground color to green
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Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to purple
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Change the background color to white
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Source§fn bold(&self) -> BoldDisplay<'_, Self>
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Make the text bold
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Make the text dim
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Make the text italicized
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Make the text underlined
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Make the text blink
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fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Set the background color at runtime. Only use if you do not know what color to use at
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&self,
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Set the foreground color to a specific RGB value.
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&self,
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Sets the background color to an RGB value.