pub struct CritterObjectData {
pub field_0: i32,
pub damage_last_turn: i32,
pub maneuver: i32,
pub ap: i32,
pub results: i32,
pub ai_packet: i32,
pub team: i32,
pub who_hit_me_cid: i32,
pub hp: i32,
pub radiation: i32,
pub poison: i32,
}Fields§
§field_0: i32§damage_last_turn: i32§maneuver: i32§ap: i32§results: i32§ai_packet: i32§team: i32§who_hit_me_cid: i32§hp: i32§radiation: i32§poison: i32Trait Implementations§
Auto Trait Implementations§
impl Freeze for CritterObjectData
impl RefUnwindSafe for CritterObjectData
impl Send for CritterObjectData
impl Sync for CritterObjectData
impl Unpin for CritterObjectData
impl UnsafeUnpin for CritterObjectData
impl UnwindSafe for CritterObjectData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more