pub struct CombatData {
pub turn_running: i32,
pub free_move: i32,
pub exps: i32,
pub list_com: i32,
pub list_noncom: i32,
pub list_total: i32,
pub dude_cid: i32,
pub combatant_cids: Vec<i32>,
}Fields§
§turn_running: i32§free_move: i32§exps: i32§list_com: i32§list_noncom: i32§list_total: i32§dude_cid: i32§combatant_cids: Vec<i32>Trait Implementations§
Auto Trait Implementations§
impl Freeze for CombatData
impl RefUnwindSafe for CombatData
impl Send for CombatData
impl Sync for CombatData
impl Unpin for CombatData
impl UnsafeUnpin for CombatData
impl UnwindSafe for CombatData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more