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ShieldState

Struct ShieldState 

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pub struct ShieldState {
    pub protections: BTreeMap<String, Value>,
    pub protection_order: Vec<String>,
    pub protection_groups: BTreeMap<String, Value>,
    pub protection_group_order: Vec<String>,
    pub subscription: Option<Value>,
    pub emergency_contacts: Vec<Value>,
    pub drt_role_arn: Option<String>,
    pub drt_log_buckets: Vec<String>,
    pub proactive_engagement_status: Option<String>,
    pub tags: BTreeMap<String, Vec<Value>>,
}
Expand description

The account-scoped Shield state for one AWS account.

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§protections: BTreeMap<String, Value>

Protections keyed by ProtectionId (a 36-char id); value is a Protection shape JSON.

§protection_order: Vec<String>

Insertion order of protection ids.

§protection_groups: BTreeMap<String, Value>

Protection groups keyed by ProtectionGroupId; value is a ProtectionGroup shape JSON.

§protection_group_order: Vec<String>

Insertion order of protection-group ids.

§subscription: Option<Value>

The account’s Shield Advanced Subscription shape JSON, if subscribed.

§emergency_contacts: Vec<Value>

Emergency-contact list ([{EmailAddress, PhoneNumber?, ContactNotes?}]).

§drt_role_arn: Option<String>

The DDoS Response Team (DRT) role ARN, if a role has been associated.

§drt_log_buckets: Vec<String>

The DRT log-access buckets ([bucketName]).

§proactive_engagement_status: Option<String>

Proactive-engagement status: ENABLED / DISABLED / PENDING.

§tags: BTreeMap<String, Vec<Value>>

Tags keyed by resource ARN; value is a TagList ([{Key,Value}]).

Trait Implementations§

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impl AccountState for ShieldState

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fn new_for_account(_account_id: &str, _region: &str, _endpoint: &str) -> Self

Create a fresh, empty state for the given account.
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fn inherit_from(&mut self, _sibling: &Self)

Called after a new account state is created via MultiAccountState::get_or_create, with a reference to an existing sibling state. Services can override this to propagate shared resources (e.g. body caches) to the new state.
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impl Clone for ShieldState

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fn clone(&self) -> ShieldState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ShieldState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ShieldState

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fn default() -> ShieldState

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ShieldState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for ShieldState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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