pub struct OnPlayerPipette;Expand description
Called when a player invokes the “smart pipette” over an entity.
Implementations§
Trait Implementations§
Source§impl Clone for OnPlayerPipette
impl Clone for OnPlayerPipette
Source§fn clone(&self) -> OnPlayerPipette
fn clone(&self) -> OnPlayerPipette
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerPipette
Source§impl Debug for OnPlayerPipette
impl Debug for OnPlayerPipette
impl Eq for OnPlayerPipette
Source§impl PartialEq for OnPlayerPipette
impl PartialEq for OnPlayerPipette
impl StructuralPartialEq for OnPlayerPipette
Auto Trait Implementations§
impl Freeze for OnPlayerPipette
impl RefUnwindSafe for OnPlayerPipette
impl Send for OnPlayerPipette
impl Sync for OnPlayerPipette
impl Unpin for OnPlayerPipette
impl UnsafeUnpin for OnPlayerPipette
impl UnwindSafe for OnPlayerPipette
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more