pub struct OnPlayerLocaleChanged;Expand description
Called when a player’s active locale changes. See LuaPlayer::locale.
Implementations§
Trait Implementations§
Source§impl Clone for OnPlayerLocaleChanged
impl Clone for OnPlayerLocaleChanged
Source§fn clone(&self) -> OnPlayerLocaleChanged
fn clone(&self) -> OnPlayerLocaleChanged
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerLocaleChanged
Source§impl Debug for OnPlayerLocaleChanged
impl Debug for OnPlayerLocaleChanged
impl Eq for OnPlayerLocaleChanged
Source§impl PartialEq for OnPlayerLocaleChanged
impl PartialEq for OnPlayerLocaleChanged
impl StructuralPartialEq for OnPlayerLocaleChanged
Auto Trait Implementations§
impl Freeze for OnPlayerLocaleChanged
impl RefUnwindSafe for OnPlayerLocaleChanged
impl Send for OnPlayerLocaleChanged
impl Sync for OnPlayerLocaleChanged
impl Unpin for OnPlayerLocaleChanged
impl UnsafeUnpin for OnPlayerLocaleChanged
impl UnwindSafe for OnPlayerLocaleChanged
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more