pub struct OnGuiSelectionStateChanged;Expand description
Called when LuaGuiElement selection state is changed (related to drop-downs and listboxes).
Implementations§
Trait Implementations§
Source§impl Clone for OnGuiSelectionStateChanged
impl Clone for OnGuiSelectionStateChanged
Source§fn clone(&self) -> OnGuiSelectionStateChanged
fn clone(&self) -> OnGuiSelectionStateChanged
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnGuiSelectionStateChanged
Source§impl Debug for OnGuiSelectionStateChanged
impl Debug for OnGuiSelectionStateChanged
impl Eq for OnGuiSelectionStateChanged
impl StructuralPartialEq for OnGuiSelectionStateChanged
Auto Trait Implementations§
impl Freeze for OnGuiSelectionStateChanged
impl RefUnwindSafe for OnGuiSelectionStateChanged
impl Send for OnGuiSelectionStateChanged
impl Sync for OnGuiSelectionStateChanged
impl Unpin for OnGuiSelectionStateChanged
impl UnsafeUnpin for OnGuiSelectionStateChanged
impl UnwindSafe for OnGuiSelectionStateChanged
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more