pub struct OnCutsceneWaypointReached;Expand description
Called when a cutscene is playing, each time it reaches a waypoint in that cutscene.
This refers to an index in the table previously passed to set_controller which started the cutscene.
Implementations§
Trait Implementations§
Source§impl Clone for OnCutsceneWaypointReached
impl Clone for OnCutsceneWaypointReached
Source§fn clone(&self) -> OnCutsceneWaypointReached
fn clone(&self) -> OnCutsceneWaypointReached
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnCutsceneWaypointReached
Source§impl Debug for OnCutsceneWaypointReached
impl Debug for OnCutsceneWaypointReached
impl Eq for OnCutsceneWaypointReached
impl StructuralPartialEq for OnCutsceneWaypointReached
Auto Trait Implementations§
impl Freeze for OnCutsceneWaypointReached
impl RefUnwindSafe for OnCutsceneWaypointReached
impl Send for OnCutsceneWaypointReached
impl Sync for OnCutsceneWaypointReached
impl Unpin for OnCutsceneWaypointReached
impl UnsafeUnpin for OnCutsceneWaypointReached
impl UnwindSafe for OnCutsceneWaypointReached
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more