pub struct AttackReactionItem {
pub action: TriggerItem,
pub damage_type: LuaDamagePrototype,
pub range: f32,
pub reaction_modifier: f32,
}Fields§
§action: TriggerItem§damage_type: LuaDamagePrototype§range: f32§reaction_modifier: f32Trait Implementations§
Source§impl Clone for AttackReactionItem
impl Clone for AttackReactionItem
Source§fn clone(&self) -> AttackReactionItem
fn clone(&self) -> AttackReactionItem
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for AttackReactionItem
Source§impl Debug for AttackReactionItem
impl Debug for AttackReactionItem
Source§impl Default for AttackReactionItem
impl Default for AttackReactionItem
Source§fn default() -> AttackReactionItem
fn default() -> AttackReactionItem
Returns the “default value” for a type. Read more
Source§impl PartialEq for AttackReactionItem
impl PartialEq for AttackReactionItem
impl StructuralPartialEq for AttackReactionItem
Auto Trait Implementations§
impl Freeze for AttackReactionItem
impl RefUnwindSafe for AttackReactionItem
impl Send for AttackReactionItem
impl Sync for AttackReactionItem
impl Unpin for AttackReactionItem
impl UnsafeUnpin for AttackReactionItem
impl UnwindSafe for AttackReactionItem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more