pub enum EntityID {
EntityPrototype(LuaEntityPrototype),
Entity(LuaEntity),
Name(&'static str),
}Expand description
An entity prototype may be specified in one of three ways.
Variants§
Trait Implementations§
impl Copy for EntityID
Source§impl From<EntityID> for FlowStatisticsID
impl From<EntityID> for FlowStatisticsID
Source§impl From<LuaEntityPrototype> for EntityID
impl From<LuaEntityPrototype> for EntityID
Source§fn from(value: LuaEntityPrototype) -> Self
fn from(value: LuaEntityPrototype) -> Self
Converts to this type from the input type.
impl StructuralPartialEq for EntityID
Auto Trait Implementations§
impl Freeze for EntityID
impl RefUnwindSafe for EntityID
impl Send for EntityID
impl Sync for EntityID
impl Unpin for EntityID
impl UnsafeUnpin for EntityID
impl UnwindSafe for EntityID
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more