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AmbientSound

Struct AmbientSound 

Source
pub struct AmbientSound {
    pub name: &'static str,
    pub track_type: &'static str,
    pub exclude_planets: Option<&'static [&'static str]>,
    pub exclude_surface_names: Option<&'static [&'static str]>,
    pub planets: Option<&'static [&'static str]>,
    pub play_on_all_surfaces: Option<bool>,
    pub surface_names: Option<&'static [&'static str]>,
    pub title: Option<&'static str>,
    pub weight: Option<f64>,
}
Expand description

Minimal AmbientSound for data.extend.

This prototype is used to make sound while playing the game. This includes the base game’s music, composed by Daniel James Taylor and the Space Age’s music, composed by Petr Wajsar.

type = "ambient-sound" is injected by the Lua generator.

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§name: &'static str

Unique textual identification of the prototype.

§track_type: &'static str

Prototype property track_type.

§exclude_planets: Option<&'static [&'static str]>

The track cannot play on specified planets.

Can be used only if play_on_all_surfaces is true or surface_names are defined.

Cannot be used when planets are defined.

§exclude_surface_names: Option<&'static [&'static str]>

The track cannot play on surfaces with specified name. It’s enough if the specified name is a sub-string of the surface name.

Can be used only if play_on_all_surfaces is true or surface_names are defined.

Cannot exclude a name given in surface_names.

§planets: Option<&'static [&'static str]>

The track can play only on specified planets.

If neither planets nor surface_names is given, the track plays on space platforms and in the space map.

Cannot be defined if track_type is "script-track".

Cannot be defined when play_on_all_surfaces is true.

§play_on_all_surfaces: Option<bool>

The track can play everywhere.

Cannot be defined if track_type is "hero-track" or "script-track".

Cannot be true if planets or surface_names are defined.

§surface_names: Option<&'static [&'static str]>

The track can play only on surfaces with specified names. It’s enough if the specified name is a sub-string of the surface name.

If neither planets nor surface_names is given, the track plays on space platforms and in the space map.

Cannot be defined if track_type is "hero-track" or "script-track".

Cannot be defined when play_on_all_surfaces is true.

§title: Option<&'static str>

Alternative name of the track. It doesn’t need to be unique.

§weight: Option<f64>

Cannot be less than zero.

Cannot be defined if track_type is "hero-track" or "script-track".

Trait Implementations§

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impl Clone for AmbientSound

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fn clone(&self) -> AmbientSound

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for AmbientSound

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impl Debug for AmbientSound

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AmbientSound

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fn default() -> AmbientSound

Returns the “default value” for a type. Read more
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impl PartialEq for AmbientSound

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fn eq(&self, other: &AmbientSound) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for AmbientSound

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.