pub struct ScriptRaisedRevive;Expand description
A static event mods can use to tell other mods they revived something by script. This event is only raised if a mod does so with LuaBootstrap::raise_event or LuaBootstrap::raise_script_revive, or when raise_revive is passed to LuaEntity::revive.
Implementations§
Trait Implementations§
Source§impl Clone for ScriptRaisedRevive
impl Clone for ScriptRaisedRevive
Source§fn clone(&self) -> ScriptRaisedRevive
fn clone(&self) -> ScriptRaisedRevive
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ScriptRaisedRevive
Source§impl Debug for ScriptRaisedRevive
impl Debug for ScriptRaisedRevive
impl Eq for ScriptRaisedRevive
Source§impl PartialEq for ScriptRaisedRevive
impl PartialEq for ScriptRaisedRevive
impl StructuralPartialEq for ScriptRaisedRevive
Auto Trait Implementations§
impl Freeze for ScriptRaisedRevive
impl RefUnwindSafe for ScriptRaisedRevive
impl Send for ScriptRaisedRevive
impl Sync for ScriptRaisedRevive
impl Unpin for ScriptRaisedRevive
impl UnsafeUnpin for ScriptRaisedRevive
impl UnwindSafe for ScriptRaisedRevive
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more