pub struct OnUndoApplied;Expand description
Called when the player triggers “undo”.
Implementations§
Trait Implementations§
Source§impl Clone for OnUndoApplied
impl Clone for OnUndoApplied
Source§fn clone(&self) -> OnUndoApplied
fn clone(&self) -> OnUndoApplied
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnUndoApplied
Source§impl Debug for OnUndoApplied
impl Debug for OnUndoApplied
impl Eq for OnUndoApplied
Source§impl PartialEq for OnUndoApplied
impl PartialEq for OnUndoApplied
impl StructuralPartialEq for OnUndoApplied
Auto Trait Implementations§
impl Freeze for OnUndoApplied
impl RefUnwindSafe for OnUndoApplied
impl Send for OnUndoApplied
impl Sync for OnUndoApplied
impl Unpin for OnUndoApplied
impl UnsafeUnpin for OnUndoApplied
impl UnwindSafe for OnUndoApplied
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more