pub struct OnRedoApplied;Expand description
Called when the player triggers “redo”.
Implementations§
Trait Implementations§
Source§impl Clone for OnRedoApplied
impl Clone for OnRedoApplied
Source§fn clone(&self) -> OnRedoApplied
fn clone(&self) -> OnRedoApplied
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnRedoApplied
Source§impl Debug for OnRedoApplied
impl Debug for OnRedoApplied
impl Eq for OnRedoApplied
Source§impl PartialEq for OnRedoApplied
impl PartialEq for OnRedoApplied
impl StructuralPartialEq for OnRedoApplied
Auto Trait Implementations§
impl Freeze for OnRedoApplied
impl RefUnwindSafe for OnRedoApplied
impl Send for OnRedoApplied
impl Sync for OnRedoApplied
impl Unpin for OnRedoApplied
impl UnsafeUnpin for OnRedoApplied
impl UnwindSafe for OnRedoApplied
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more