pub struct OnPlayerReverseSelectedArea;Expand description
Called after a player reverse-selects an area with a selection-tool item.
Implementations§
Trait Implementations§
Source§impl Clone for OnPlayerReverseSelectedArea
impl Clone for OnPlayerReverseSelectedArea
Source§fn clone(&self) -> OnPlayerReverseSelectedArea
fn clone(&self) -> OnPlayerReverseSelectedArea
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerReverseSelectedArea
Source§impl Debug for OnPlayerReverseSelectedArea
impl Debug for OnPlayerReverseSelectedArea
impl Eq for OnPlayerReverseSelectedArea
impl StructuralPartialEq for OnPlayerReverseSelectedArea
Auto Trait Implementations§
impl Freeze for OnPlayerReverseSelectedArea
impl RefUnwindSafe for OnPlayerReverseSelectedArea
impl Send for OnPlayerReverseSelectedArea
impl Sync for OnPlayerReverseSelectedArea
impl Unpin for OnPlayerReverseSelectedArea
impl UnsafeUnpin for OnPlayerReverseSelectedArea
impl UnwindSafe for OnPlayerReverseSelectedArea
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more