pub struct OnPlayerDeconstructedArea;Expand description
Called when a player selects an area with a deconstruction planner.
Implementations§
Trait Implementations§
Source§impl Clone for OnPlayerDeconstructedArea
impl Clone for OnPlayerDeconstructedArea
Source§fn clone(&self) -> OnPlayerDeconstructedArea
fn clone(&self) -> OnPlayerDeconstructedArea
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerDeconstructedArea
Source§impl Debug for OnPlayerDeconstructedArea
impl Debug for OnPlayerDeconstructedArea
impl Eq for OnPlayerDeconstructedArea
impl StructuralPartialEq for OnPlayerDeconstructedArea
Auto Trait Implementations§
impl Freeze for OnPlayerDeconstructedArea
impl RefUnwindSafe for OnPlayerDeconstructedArea
impl Send for OnPlayerDeconstructedArea
impl Sync for OnPlayerDeconstructedArea
impl Unpin for OnPlayerDeconstructedArea
impl UnsafeUnpin for OnPlayerDeconstructedArea
impl UnwindSafe for OnPlayerDeconstructedArea
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more