pub struct TilePosition {
pub x: i32,
pub y: i32,
}Expand description
Coordinates of a tile on a LuaSurface where each integer x/y represents a different tile. This uses the same format as MapPosition, except it rounds any non-integer x/y down to whole numbers. It can be specified either with or without explicit keys.
Fields§
§x: i32§y: i32Trait Implementations§
Source§impl Clone for TilePosition
impl Clone for TilePosition
Source§fn clone(&self) -> TilePosition
fn clone(&self) -> TilePosition
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for TilePosition
Source§impl Debug for TilePosition
impl Debug for TilePosition
Source§impl Default for TilePosition
impl Default for TilePosition
Source§fn default() -> TilePosition
fn default() -> TilePosition
Returns the “default value” for a type. Read more
Source§impl PartialEq for TilePosition
impl PartialEq for TilePosition
impl StructuralPartialEq for TilePosition
Auto Trait Implementations§
impl Freeze for TilePosition
impl RefUnwindSafe for TilePosition
impl Send for TilePosition
impl Sync for TilePosition
impl Unpin for TilePosition
impl UnsafeUnpin for TilePosition
impl UnwindSafe for TilePosition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more