pub struct BlueprintEntity {
pub burner_fuel_inventory: BlueprintInventoryWithFilters,
pub direction: &'static str,
pub entity_number: u32,
pub items: &'static [BlueprintInsertPlan],
pub mirror: bool,
pub name: &'static str,
pub position: MapPosition,
pub quality: &'static str,
pub tags: LuaAny,
pub wires: &'static [LuaAny],
}Expand description
The representation of an entity inside of a blueprint.
Fields§
§burner_fuel_inventory: BlueprintInventoryWithFilters§direction: &'static str§entity_number: u32§items: &'static [BlueprintInsertPlan]§mirror: bool§name: &'static str§position: MapPosition§quality: &'static str§wires: &'static [LuaAny]Trait Implementations§
Source§impl Clone for BlueprintEntity
impl Clone for BlueprintEntity
Source§fn clone(&self) -> BlueprintEntity
fn clone(&self) -> BlueprintEntity
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for BlueprintEntity
Source§impl Debug for BlueprintEntity
impl Debug for BlueprintEntity
Source§impl Default for BlueprintEntity
impl Default for BlueprintEntity
Source§fn default() -> BlueprintEntity
fn default() -> BlueprintEntity
Returns the “default value” for a type. Read more
Source§impl PartialEq for BlueprintEntity
impl PartialEq for BlueprintEntity
impl StructuralPartialEq for BlueprintEntity
Auto Trait Implementations§
impl Freeze for BlueprintEntity
impl RefUnwindSafe for BlueprintEntity
impl Send for BlueprintEntity
impl Sync for BlueprintEntity
impl Unpin for BlueprintEntity
impl UnsafeUnpin for BlueprintEntity
impl UnwindSafe for BlueprintEntity
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more