pub struct OnPlayerTrashInventoryChanged;Expand description
Called after a players trash inventory changed in some way.
Implementations§
Trait Implementations§
Source§impl Clone for OnPlayerTrashInventoryChanged
impl Clone for OnPlayerTrashInventoryChanged
Source§fn clone(&self) -> OnPlayerTrashInventoryChanged
fn clone(&self) -> OnPlayerTrashInventoryChanged
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerTrashInventoryChanged
impl Eq for OnPlayerTrashInventoryChanged
impl StructuralPartialEq for OnPlayerTrashInventoryChanged
Auto Trait Implementations§
impl Freeze for OnPlayerTrashInventoryChanged
impl RefUnwindSafe for OnPlayerTrashInventoryChanged
impl Send for OnPlayerTrashInventoryChanged
impl Sync for OnPlayerTrashInventoryChanged
impl Unpin for OnPlayerTrashInventoryChanged
impl UnsafeUnpin for OnPlayerTrashInventoryChanged
impl UnwindSafe for OnPlayerTrashInventoryChanged
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more