pub struct OnPlayerToggledMapEditor;Expand description
Called when a player toggles the map editor on or off.
Implementations§
Trait Implementations§
Source§impl Clone for OnPlayerToggledMapEditor
impl Clone for OnPlayerToggledMapEditor
Source§fn clone(&self) -> OnPlayerToggledMapEditor
fn clone(&self) -> OnPlayerToggledMapEditor
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerToggledMapEditor
Source§impl Debug for OnPlayerToggledMapEditor
impl Debug for OnPlayerToggledMapEditor
impl Eq for OnPlayerToggledMapEditor
Source§impl PartialEq for OnPlayerToggledMapEditor
impl PartialEq for OnPlayerToggledMapEditor
impl StructuralPartialEq for OnPlayerToggledMapEditor
Auto Trait Implementations§
impl Freeze for OnPlayerToggledMapEditor
impl RefUnwindSafe for OnPlayerToggledMapEditor
impl Send for OnPlayerToggledMapEditor
impl Sync for OnPlayerToggledMapEditor
impl Unpin for OnPlayerToggledMapEditor
impl UnsafeUnpin for OnPlayerToggledMapEditor
impl UnwindSafe for OnPlayerToggledMapEditor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more