pub struct OnPickedUpItem;Expand description
Called when a player picks up an item.
Implementations§
Trait Implementations§
Source§impl Clone for OnPickedUpItem
impl Clone for OnPickedUpItem
Source§fn clone(&self) -> OnPickedUpItem
fn clone(&self) -> OnPickedUpItem
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPickedUpItem
Source§impl Debug for OnPickedUpItem
impl Debug for OnPickedUpItem
impl Eq for OnPickedUpItem
Source§impl PartialEq for OnPickedUpItem
impl PartialEq for OnPickedUpItem
impl StructuralPartialEq for OnPickedUpItem
Auto Trait Implementations§
impl Freeze for OnPickedUpItem
impl RefUnwindSafe for OnPickedUpItem
impl Send for OnPickedUpItem
impl Sync for OnPickedUpItem
impl Unpin for OnPickedUpItem
impl UnsafeUnpin for OnPickedUpItem
impl UnwindSafe for OnPickedUpItem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more