pub struct OnGuiTextChanged;Expand description
Called when LuaGuiElement text is changed by the player.
Implementations§
Trait Implementations§
Source§impl Clone for OnGuiTextChanged
impl Clone for OnGuiTextChanged
Source§fn clone(&self) -> OnGuiTextChanged
fn clone(&self) -> OnGuiTextChanged
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnGuiTextChanged
Source§impl Debug for OnGuiTextChanged
impl Debug for OnGuiTextChanged
impl Eq for OnGuiTextChanged
Source§impl PartialEq for OnGuiTextChanged
impl PartialEq for OnGuiTextChanged
impl StructuralPartialEq for OnGuiTextChanged
Auto Trait Implementations§
impl Freeze for OnGuiTextChanged
impl RefUnwindSafe for OnGuiTextChanged
impl Send for OnGuiTextChanged
impl Sync for OnGuiTextChanged
impl Unpin for OnGuiTextChanged
impl UnsafeUnpin for OnGuiTextChanged
impl UnwindSafe for OnGuiTextChanged
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more