pub struct OnGuiSwitchStateChanged;Expand description
Called when LuaGuiElement switch state is changed (related to switches).
Implementations§
Trait Implementations§
Source§impl Clone for OnGuiSwitchStateChanged
impl Clone for OnGuiSwitchStateChanged
Source§fn clone(&self) -> OnGuiSwitchStateChanged
fn clone(&self) -> OnGuiSwitchStateChanged
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnGuiSwitchStateChanged
Source§impl Debug for OnGuiSwitchStateChanged
impl Debug for OnGuiSwitchStateChanged
impl Eq for OnGuiSwitchStateChanged
Source§impl PartialEq for OnGuiSwitchStateChanged
impl PartialEq for OnGuiSwitchStateChanged
impl StructuralPartialEq for OnGuiSwitchStateChanged
Auto Trait Implementations§
impl Freeze for OnGuiSwitchStateChanged
impl RefUnwindSafe for OnGuiSwitchStateChanged
impl Send for OnGuiSwitchStateChanged
impl Sync for OnGuiSwitchStateChanged
impl Unpin for OnGuiSwitchStateChanged
impl UnsafeUnpin for OnGuiSwitchStateChanged
impl UnwindSafe for OnGuiSwitchStateChanged
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more