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OnPlayerFlippedEntityEvent

Struct OnPlayerFlippedEntityEvent 

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pub struct OnPlayerFlippedEntityEvent {
    pub entity: LuaEntity,
    pub horizontal: bool,
    pub name: &'static str,
    pub player_index: u32,
    pub tick: u32,
}
Expand description

Called when the player flips an entity. This event is only fired when the entity actually changes its orientation or mirroring, so it won’t be triggered when pressing the flip keys on an entity that can’t be flipped.

This event reflects a change in the LuaEntity::mirroring property.

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§entity: LuaEntity§horizontal: bool§name: &'static str§player_index: u32§tick: u32

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impl Clone for OnPlayerFlippedEntityEvent

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fn clone(&self) -> OnPlayerFlippedEntityEvent

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for OnPlayerFlippedEntityEvent

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impl Debug for OnPlayerFlippedEntityEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for OnPlayerFlippedEntityEvent

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fn default() -> OnPlayerFlippedEntityEvent

Returns the “default value” for a type. Read more
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impl PartialEq for OnPlayerFlippedEntityEvent

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fn eq(&self, other: &OnPlayerFlippedEntityEvent) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for OnPlayerFlippedEntityEvent

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.