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LuaSurfaceCreateEntitiesFromBlueprintStringParams

Struct LuaSurfaceCreateEntitiesFromBlueprintStringParams 

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pub struct LuaSurfaceCreateEntitiesFromBlueprintStringParams {
    pub by_player: LuaAny,
    pub direction: String,
    pub flip_horizontal: bool,
    pub flip_vertical: bool,
    pub force: LuaAny,
    pub position: MapPosition,
    pub string: String,
}
Expand description

This method only works when used in simulations.

Places entities via the given blueprint string. These entities are force-built.

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§by_player: LuaAny

The player that placed the blueprint. Defaults to nil.

§direction: String

The direction to place the blueprint in. Defaults to north.

§flip_horizontal: bool

Whether to flip the blueprint horizontally. Defaults to false.

§flip_vertical: bool

Whether to flip the blueprint vertically. Defaults to false.

§force: LuaAny

The force to place the blueprint for. Defaults to the player force.

§position: MapPosition

The position to place the blueprint at.

§string: String

The blueprint string to import.

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impl Clone for LuaSurfaceCreateEntitiesFromBlueprintStringParams

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fn clone(&self) -> LuaSurfaceCreateEntitiesFromBlueprintStringParams

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LuaSurfaceCreateEntitiesFromBlueprintStringParams

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LuaSurfaceCreateEntitiesFromBlueprintStringParams

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fn default() -> LuaSurfaceCreateEntitiesFromBlueprintStringParams

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.