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LuaBurner

Struct LuaBurner 

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pub struct LuaBurner;
Expand description

A reference to the burner energy source owned by a specific LuaEntity or LuaEquipment.

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impl LuaBurner

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pub fn burnt_result_inventory(&self) -> LuaInventory

The burnt result inventory.

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pub fn currently_burning(&self) -> ItemIDAndQualityIDPair

The currently burning item. Writing nil will void the currently burning item without producing a LuaBurner::burnt_result.

Writing to this automatically handles correcting LuaBurner::remaining_burning_fuel.

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pub fn fuel_categories(&self) -> HashMap<String, bool>

The fuel categories this burner uses.

The value in the dictionary is meaningless and exists just to allow for easy lookup.

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pub fn heat(&self) -> f64

The current heat (energy) stored in this burner.

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pub fn heat_capacity(&self) -> f64

The maximum heat (maximum energy) that this burner can store.

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pub fn inventory(&self) -> LuaInventory

The fuel inventory.

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pub fn object_name(&self) -> &str

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.

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pub fn owner(&self) -> LuaAny

The owner of this burner energy source

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pub fn remaining_burning_fuel(&self) -> f64

The amount of energy left in the currently-burning fuel item.

Writing to this will silently do nothing if there’s no LuaBurner::currently_burning set.

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pub fn valid(&self) -> bool

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.

Trait Implementations§

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impl Clone for LuaBurner

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fn clone(&self) -> LuaBurner

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for LuaBurner

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impl Debug for LuaBurner

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LuaBurner

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fn default() -> LuaBurner

Returns the “default value” for a type. Read more
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impl Eq for LuaBurner

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impl From<LuaBurner> for LuaAny

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fn from(_: LuaBurner) -> Self

Converts to this type from the input type.
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impl LuaObject for LuaBurner

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impl PartialEq for LuaBurner

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fn eq(&self, other: &LuaBurner) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for LuaBurner

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.