pub struct OnPrePlayerLeftGame;Expand description
Called before a player leaves the game.
Implementations§
Trait Implementations§
Source§impl Clone for OnPrePlayerLeftGame
impl Clone for OnPrePlayerLeftGame
Source§fn clone(&self) -> OnPrePlayerLeftGame
fn clone(&self) -> OnPrePlayerLeftGame
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPrePlayerLeftGame
Source§impl Debug for OnPrePlayerLeftGame
impl Debug for OnPrePlayerLeftGame
impl Eq for OnPrePlayerLeftGame
Source§impl PartialEq for OnPrePlayerLeftGame
impl PartialEq for OnPrePlayerLeftGame
impl StructuralPartialEq for OnPrePlayerLeftGame
Auto Trait Implementations§
impl Freeze for OnPrePlayerLeftGame
impl RefUnwindSafe for OnPrePlayerLeftGame
impl Send for OnPrePlayerLeftGame
impl Sync for OnPrePlayerLeftGame
impl Unpin for OnPrePlayerLeftGame
impl UnsafeUnpin for OnPrePlayerLeftGame
impl UnwindSafe for OnPrePlayerLeftGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more