pub struct OnPrePlayerDied;Expand description
Called before a players dies.
Implementations§
Trait Implementations§
Source§impl Clone for OnPrePlayerDied
impl Clone for OnPrePlayerDied
Source§fn clone(&self) -> OnPrePlayerDied
fn clone(&self) -> OnPrePlayerDied
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPrePlayerDied
Source§impl Debug for OnPrePlayerDied
impl Debug for OnPrePlayerDied
impl Eq for OnPrePlayerDied
Source§impl PartialEq for OnPrePlayerDied
impl PartialEq for OnPrePlayerDied
impl StructuralPartialEq for OnPrePlayerDied
Auto Trait Implementations§
impl Freeze for OnPrePlayerDied
impl RefUnwindSafe for OnPrePlayerDied
impl Send for OnPrePlayerDied
impl Sync for OnPrePlayerDied
impl Unpin for OnPrePlayerDied
impl UnsafeUnpin for OnPrePlayerDied
impl UnwindSafe for OnPrePlayerDied
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more