pub struct OnPlayerSetupBlueprint;Expand description
Called when a player selects an area with a blueprint.
Implementations§
Trait Implementations§
Source§impl Clone for OnPlayerSetupBlueprint
impl Clone for OnPlayerSetupBlueprint
Source§fn clone(&self) -> OnPlayerSetupBlueprint
fn clone(&self) -> OnPlayerSetupBlueprint
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerSetupBlueprint
Source§impl Debug for OnPlayerSetupBlueprint
impl Debug for OnPlayerSetupBlueprint
impl Eq for OnPlayerSetupBlueprint
Source§impl PartialEq for OnPlayerSetupBlueprint
impl PartialEq for OnPlayerSetupBlueprint
impl StructuralPartialEq for OnPlayerSetupBlueprint
Auto Trait Implementations§
impl Freeze for OnPlayerSetupBlueprint
impl RefUnwindSafe for OnPlayerSetupBlueprint
impl Send for OnPlayerSetupBlueprint
impl Sync for OnPlayerSetupBlueprint
impl Unpin for OnPlayerSetupBlueprint
impl UnsafeUnpin for OnPlayerSetupBlueprint
impl UnwindSafe for OnPlayerSetupBlueprint
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more