pub struct OnPlayerControllerChanged;Expand description
Called after a player changes controller types.
Implementations§
Trait Implementations§
Source§impl Clone for OnPlayerControllerChanged
impl Clone for OnPlayerControllerChanged
Source§fn clone(&self) -> OnPlayerControllerChanged
fn clone(&self) -> OnPlayerControllerChanged
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerControllerChanged
Source§impl Debug for OnPlayerControllerChanged
impl Debug for OnPlayerControllerChanged
impl Eq for OnPlayerControllerChanged
impl StructuralPartialEq for OnPlayerControllerChanged
Auto Trait Implementations§
impl Freeze for OnPlayerControllerChanged
impl RefUnwindSafe for OnPlayerControllerChanged
impl Send for OnPlayerControllerChanged
impl Sync for OnPlayerControllerChanged
impl Unpin for OnPlayerControllerChanged
impl UnsafeUnpin for OnPlayerControllerChanged
impl UnwindSafe for OnPlayerControllerChanged
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more