pub struct OnPlayerColorChanged;Expand description
Called after a player’s color changes.
Implementations§
Trait Implementations§
Source§impl Clone for OnPlayerColorChanged
impl Clone for OnPlayerColorChanged
Source§fn clone(&self) -> OnPlayerColorChanged
fn clone(&self) -> OnPlayerColorChanged
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerColorChanged
Source§impl Debug for OnPlayerColorChanged
impl Debug for OnPlayerColorChanged
impl Eq for OnPlayerColorChanged
Source§impl PartialEq for OnPlayerColorChanged
impl PartialEq for OnPlayerColorChanged
impl StructuralPartialEq for OnPlayerColorChanged
Auto Trait Implementations§
impl Freeze for OnPlayerColorChanged
impl RefUnwindSafe for OnPlayerColorChanged
impl Send for OnPlayerColorChanged
impl Sync for OnPlayerColorChanged
impl Unpin for OnPlayerColorChanged
impl UnsafeUnpin for OnPlayerColorChanged
impl UnwindSafe for OnPlayerColorChanged
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more