pub struct OnPlayerBuiltTile;Expand description
Called after a player builds tiles.
Implementations§
Trait Implementations§
Source§impl Clone for OnPlayerBuiltTile
impl Clone for OnPlayerBuiltTile
Source§fn clone(&self) -> OnPlayerBuiltTile
fn clone(&self) -> OnPlayerBuiltTile
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerBuiltTile
Source§impl Debug for OnPlayerBuiltTile
impl Debug for OnPlayerBuiltTile
impl Eq for OnPlayerBuiltTile
Source§impl PartialEq for OnPlayerBuiltTile
impl PartialEq for OnPlayerBuiltTile
impl StructuralPartialEq for OnPlayerBuiltTile
Auto Trait Implementations§
impl Freeze for OnPlayerBuiltTile
impl RefUnwindSafe for OnPlayerBuiltTile
impl Send for OnPlayerBuiltTile
impl Sync for OnPlayerBuiltTile
impl Unpin for OnPlayerBuiltTile
impl UnsafeUnpin for OnPlayerBuiltTile
impl UnwindSafe for OnPlayerBuiltTile
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more