pub struct OnModItemOpened;Expand description
Called when the player uses the ‘Open item GUI’ control on an item defined with the ‘mod-openable’ flag
Implementations§
Trait Implementations§
Source§impl Clone for OnModItemOpened
impl Clone for OnModItemOpened
Source§fn clone(&self) -> OnModItemOpened
fn clone(&self) -> OnModItemOpened
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnModItemOpened
Source§impl Debug for OnModItemOpened
impl Debug for OnModItemOpened
impl Eq for OnModItemOpened
Source§impl PartialEq for OnModItemOpened
impl PartialEq for OnModItemOpened
impl StructuralPartialEq for OnModItemOpened
Auto Trait Implementations§
impl Freeze for OnModItemOpened
impl RefUnwindSafe for OnModItemOpened
impl Send for OnModItemOpened
impl Sync for OnModItemOpened
impl Unpin for OnModItemOpened
impl UnsafeUnpin for OnModItemOpened
impl UnwindSafe for OnModItemOpened
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more