pub struct OnGuiLocationChanged;Expand description
Called when LuaGuiElement element location is changed (related to frames in player.gui.screen).
Implementations§
Trait Implementations§
Source§impl Clone for OnGuiLocationChanged
impl Clone for OnGuiLocationChanged
Source§fn clone(&self) -> OnGuiLocationChanged
fn clone(&self) -> OnGuiLocationChanged
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnGuiLocationChanged
Source§impl Debug for OnGuiLocationChanged
impl Debug for OnGuiLocationChanged
impl Eq for OnGuiLocationChanged
Source§impl PartialEq for OnGuiLocationChanged
impl PartialEq for OnGuiLocationChanged
impl StructuralPartialEq for OnGuiLocationChanged
Auto Trait Implementations§
impl Freeze for OnGuiLocationChanged
impl RefUnwindSafe for OnGuiLocationChanged
impl Send for OnGuiLocationChanged
impl Sync for OnGuiLocationChanged
impl Unpin for OnGuiLocationChanged
impl UnsafeUnpin for OnGuiLocationChanged
impl UnwindSafe for OnGuiLocationChanged
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more