pub struct OnForcesMerging;Expand description
Called when two forces are about to be merged using game.merge_forces().
Implementations§
Trait Implementations§
Source§impl Clone for OnForcesMerging
impl Clone for OnForcesMerging
Source§fn clone(&self) -> OnForcesMerging
fn clone(&self) -> OnForcesMerging
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnForcesMerging
Source§impl Debug for OnForcesMerging
impl Debug for OnForcesMerging
impl Eq for OnForcesMerging
Source§impl PartialEq for OnForcesMerging
impl PartialEq for OnForcesMerging
impl StructuralPartialEq for OnForcesMerging
Auto Trait Implementations§
impl Freeze for OnForcesMerging
impl RefUnwindSafe for OnForcesMerging
impl Send for OnForcesMerging
impl Sync for OnForcesMerging
impl Unpin for OnForcesMerging
impl UnsafeUnpin for OnForcesMerging
impl UnwindSafe for OnForcesMerging
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more