pub struct OnEntityRenamed;Expand description
Called after an entity has been renamed either by the player or through script.
Implementations§
Trait Implementations§
Source§impl Clone for OnEntityRenamed
impl Clone for OnEntityRenamed
Source§fn clone(&self) -> OnEntityRenamed
fn clone(&self) -> OnEntityRenamed
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnEntityRenamed
Source§impl Debug for OnEntityRenamed
impl Debug for OnEntityRenamed
impl Eq for OnEntityRenamed
Source§impl PartialEq for OnEntityRenamed
impl PartialEq for OnEntityRenamed
impl StructuralPartialEq for OnEntityRenamed
Auto Trait Implementations§
impl Freeze for OnEntityRenamed
impl RefUnwindSafe for OnEntityRenamed
impl Send for OnEntityRenamed
impl Sync for OnEntityRenamed
impl Unpin for OnEntityRenamed
impl UnsafeUnpin for OnEntityRenamed
impl UnwindSafe for OnEntityRenamed
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more