pub struct OnCutsceneCancelled;Expand description
Called when a cutscene is cancelled by the player or by script.
Implementations§
Trait Implementations§
Source§impl Clone for OnCutsceneCancelled
impl Clone for OnCutsceneCancelled
Source§fn clone(&self) -> OnCutsceneCancelled
fn clone(&self) -> OnCutsceneCancelled
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnCutsceneCancelled
Source§impl Debug for OnCutsceneCancelled
impl Debug for OnCutsceneCancelled
impl Eq for OnCutsceneCancelled
Source§impl PartialEq for OnCutsceneCancelled
impl PartialEq for OnCutsceneCancelled
impl StructuralPartialEq for OnCutsceneCancelled
Auto Trait Implementations§
impl Freeze for OnCutsceneCancelled
impl RefUnwindSafe for OnCutsceneCancelled
impl Send for OnCutsceneCancelled
impl Sync for OnCutsceneCancelled
impl Unpin for OnCutsceneCancelled
impl UnsafeUnpin for OnCutsceneCancelled
impl UnwindSafe for OnCutsceneCancelled
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more