pub struct OnBuiltEntity;Expand description
Called when player builds something.
Implementations§
Trait Implementations§
Source§impl Clone for OnBuiltEntity
impl Clone for OnBuiltEntity
Source§fn clone(&self) -> OnBuiltEntity
fn clone(&self) -> OnBuiltEntity
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnBuiltEntity
Source§impl Debug for OnBuiltEntity
impl Debug for OnBuiltEntity
impl Eq for OnBuiltEntity
Source§impl PartialEq for OnBuiltEntity
impl PartialEq for OnBuiltEntity
impl StructuralPartialEq for OnBuiltEntity
Auto Trait Implementations§
impl Freeze for OnBuiltEntity
impl RefUnwindSafe for OnBuiltEntity
impl Send for OnBuiltEntity
impl Sync for OnBuiltEntity
impl Unpin for OnBuiltEntity
impl UnsafeUnpin for OnBuiltEntity
impl UnwindSafe for OnBuiltEntity
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more