pub struct TileCollisionMask {
pub layers: LuaAny,
}Fields§
§layers: LuaAnyTrait Implementations§
Source§impl Clone for TileCollisionMask
impl Clone for TileCollisionMask
Source§fn clone(&self) -> TileCollisionMask
fn clone(&self) -> TileCollisionMask
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for TileCollisionMask
Source§impl Debug for TileCollisionMask
impl Debug for TileCollisionMask
Source§impl Default for TileCollisionMask
impl Default for TileCollisionMask
Source§fn default() -> TileCollisionMask
fn default() -> TileCollisionMask
Returns the “default value” for a type. Read more
Source§impl PartialEq for TileCollisionMask
impl PartialEq for TileCollisionMask
impl StructuralPartialEq for TileCollisionMask
Auto Trait Implementations§
impl Freeze for TileCollisionMask
impl RefUnwindSafe for TileCollisionMask
impl Send for TileCollisionMask
impl Sync for TileCollisionMask
impl Unpin for TileCollisionMask
impl UnsafeUnpin for TileCollisionMask
impl UnwindSafe for TileCollisionMask
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more