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SimulationDefinition

Struct SimulationDefinition 

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pub struct SimulationDefinition {
Show 17 fields pub checkboard: bool, pub game_view_settings: LuaAny, pub generate_map: bool, pub hide_factoriopedia_gradient: bool, pub hide_health_bars: bool, pub init: &'static str, pub init_update_count: u32, pub length: u32, pub mods: &'static [&'static str], pub mute_alert_sounds: bool, pub mute_technology_finished_sound: bool, pub mute_wind_sounds: bool, pub override_volume: bool, pub planet: LuaAny, pub save: &'static str, pub update: &'static str, pub volume_modifier: f32,
}

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§checkboard: bool§game_view_settings: LuaAny§generate_map: bool§hide_factoriopedia_gradient: bool§hide_health_bars: bool§init: &'static str§init_update_count: u32§length: u32§mods: &'static [&'static str]§mute_alert_sounds: bool§mute_technology_finished_sound: bool§mute_wind_sounds: bool§override_volume: bool§planet: LuaAny§save: &'static str§update: &'static str§volume_modifier: f32

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impl Clone for SimulationDefinition

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fn clone(&self) -> SimulationDefinition

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for SimulationDefinition

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impl Debug for SimulationDefinition

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SimulationDefinition

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fn default() -> SimulationDefinition

Returns the “default value” for a type. Read more
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impl PartialEq for SimulationDefinition

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fn eq(&self, other: &SimulationDefinition) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for SimulationDefinition

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.