pub struct PrintSettings {
pub color: LuaAny,
pub game_state: bool,
pub skip: &'static str,
pub sound: &'static str,
pub sound_path: LuaAny,
pub volume_modifier: f32,
}Fields§
§color: LuaAny§game_state: bool§skip: &'static str§sound: &'static str§sound_path: LuaAny§volume_modifier: f32Trait Implementations§
Source§impl Clone for PrintSettings
impl Clone for PrintSettings
Source§fn clone(&self) -> PrintSettings
fn clone(&self) -> PrintSettings
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PrintSettings
Source§impl Debug for PrintSettings
impl Debug for PrintSettings
Source§impl Default for PrintSettings
impl Default for PrintSettings
Source§fn default() -> PrintSettings
fn default() -> PrintSettings
Returns the “default value” for a type. Read more
Source§impl PartialEq for PrintSettings
impl PartialEq for PrintSettings
impl StructuralPartialEq for PrintSettings
Auto Trait Implementations§
impl Freeze for PrintSettings
impl RefUnwindSafe for PrintSettings
impl Send for PrintSettings
impl Sync for PrintSettings
impl Unpin for PrintSettings
impl UnsafeUnpin for PrintSettings
impl UnwindSafe for PrintSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more