pub struct NeighbourConnectableConnection {
pub direction: &'static str,
pub first: bool,
pub position: LuaAny,
pub target: LuaEntity,
pub target_real: bool,
}Fields§
§direction: &'static str§first: bool§position: LuaAny§target: LuaEntity§target_real: boolTrait Implementations§
Source§impl Clone for NeighbourConnectableConnection
impl Clone for NeighbourConnectableConnection
Source§fn clone(&self) -> NeighbourConnectableConnection
fn clone(&self) -> NeighbourConnectableConnection
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for NeighbourConnectableConnection
Source§impl Default for NeighbourConnectableConnection
impl Default for NeighbourConnectableConnection
Source§fn default() -> NeighbourConnectableConnection
fn default() -> NeighbourConnectableConnection
Returns the “default value” for a type. Read more
impl StructuralPartialEq for NeighbourConnectableConnection
Auto Trait Implementations§
impl Freeze for NeighbourConnectableConnection
impl RefUnwindSafe for NeighbourConnectableConnection
impl Send for NeighbourConnectableConnection
impl Sync for NeighbourConnectableConnection
impl Unpin for NeighbourConnectableConnection
impl UnsafeUnpin for NeighbourConnectableConnection
impl UnwindSafe for NeighbourConnectableConnection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more