pub struct EquipmentPosition {
pub x: i32,
pub y: i32,
}Expand description
Position inside an equipment grid. This uses the same format as MapPosition, meaning it can be specified either with or without explicit keys.
Fields§
§x: i32§y: i32Trait Implementations§
Source§impl Clone for EquipmentPosition
impl Clone for EquipmentPosition
Source§fn clone(&self) -> EquipmentPosition
fn clone(&self) -> EquipmentPosition
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for EquipmentPosition
Source§impl Debug for EquipmentPosition
impl Debug for EquipmentPosition
Source§impl Default for EquipmentPosition
impl Default for EquipmentPosition
Source§fn default() -> EquipmentPosition
fn default() -> EquipmentPosition
Returns the “default value” for a type. Read more
Source§impl PartialEq for EquipmentPosition
impl PartialEq for EquipmentPosition
impl StructuralPartialEq for EquipmentPosition
Auto Trait Implementations§
impl Freeze for EquipmentPosition
impl RefUnwindSafe for EquipmentPosition
impl Send for EquipmentPosition
impl Sync for EquipmentPosition
impl Unpin for EquipmentPosition
impl UnsafeUnpin for EquipmentPosition
impl UnwindSafe for EquipmentPosition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more