pub struct BoundingBox {
pub left_top: LuaAny,
pub orientation: LuaAny,
pub right_bottom: LuaAny,
}Expand description
Two positions, specifying the top-left and bottom-right corner of the box respectively. Like with MapPosition, the names of the members may be omitted. When read from the game, the third member orientation is present if it is non-zero.
Fields§
§left_top: LuaAny§orientation: LuaAny§right_bottom: LuaAnyTrait Implementations§
Source§impl Clone for BoundingBox
impl Clone for BoundingBox
Source§fn clone(&self) -> BoundingBox
fn clone(&self) -> BoundingBox
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for BoundingBox
Source§impl Debug for BoundingBox
impl Debug for BoundingBox
Source§impl Default for BoundingBox
impl Default for BoundingBox
Source§fn default() -> BoundingBox
fn default() -> BoundingBox
Returns the “default value” for a type. Read more
Source§impl From<BoundingBox> for LuaAny
impl From<BoundingBox> for LuaAny
Source§fn from(_: BoundingBox) -> Self
fn from(_: BoundingBox) -> Self
Converts to this type from the input type.
Source§impl PartialEq for BoundingBox
impl PartialEq for BoundingBox
impl StructuralPartialEq for BoundingBox
Auto Trait Implementations§
impl Freeze for BoundingBox
impl RefUnwindSafe for BoundingBox
impl Send for BoundingBox
impl Sync for BoundingBox
impl Unpin for BoundingBox
impl UnsafeUnpin for BoundingBox
impl UnwindSafe for BoundingBox
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more