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LuaSurfaceSpillInventoryParams

Struct LuaSurfaceSpillInventoryParams 

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pub struct LuaSurfaceSpillInventoryParams {
    pub allow_belts: bool,
    pub drop_full_stack: bool,
    pub enable_looted: bool,
    pub force: LuaAny,
    pub inventory: LuaInventory,
    pub max_radius: f64,
    pub position: MapPosition,
    pub use_start_position_on_failure: bool,
}
Expand description

Spill inventory on the ground centered at a given location.

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§allow_belts: bool

Whether items can be spilled onto belts. Defaults to true.

§drop_full_stack: bool

If item on ground should be made out of an entire provided stack. Defaults to false.

§enable_looted: bool

When true, each created item will be flagged with the LuaEntity::to_be_looted flag. Defaults to false.

§force: LuaAny

When provided (and not nil) the items will be marked for deconstruction by this force.

§inventory: LuaInventory

Inventory to spill

§max_radius: f64

Max radius from the specified position to spill items.

§position: MapPosition

Center of the spillage

§use_start_position_on_failure: bool

Allow spilling items at position if no non-colliding position is found. Note: Setting to false might cause some items not to be spilled. Defaults to true.

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impl Clone for LuaSurfaceSpillInventoryParams

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fn clone(&self) -> LuaSurfaceSpillInventoryParams

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LuaSurfaceSpillInventoryParams

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LuaSurfaceSpillInventoryParams

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fn default() -> LuaSurfaceSpillInventoryParams

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Owned = T

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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